Unity has canceled its Runtime Fee for gaming customers, effective immediately. Last year, Unity announced the controversial Runtime Fee that would charge developers on a per-install basis. Unity ...
To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...