OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 release today. It’s a major milestone, according to Khronos Group ...
Valve’s Joe Ludwig talks about the latest updates on the Khronos Group’s VR standardization process that is now being called “OpenXR.” Ludwig says that OpenXR is still primarily creating an open and ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
This year, Khronos Group released the OpenXR 1.0 specification, which saw immediate support from the biggest names in the XR space. Oculus and Microsoft quickly released OpenXR compatible runtimes, ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Vivek Yadav, an engineering manager from ...
Valve released a significant update to the SteamVR platform on Wednesday. Steam VR version 1.16.8 now supports the OpenXR 1.0 API, giving developers an easy path for cross-platform game releases.
Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...
SAN FRANCISCO--(BUSINESS WIRE)--Game Developer Conference – Today, The Khronos ® Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More The Khronos Group, an open consortium dedicated to tech standards, ...
Facebook has announced that its Oculus Quest virtual reality headset will be receiving support for ‘Prototype’ OpenXR later this month. Enabling developers to build “prototype” Quest and Rift ...