Ghost Recon Breakpoint recently got its 2.0 update, bringing support for the Vulkan api to the game. Today Dominic tests this out, looking at Vulkan vs DX11 performance across a number of different ...
Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
Stardock updated its Ashes of the Singularity strategy game with support for the Vulkan graphics-rendering API in August, and that introduced some serious performance improvements — especially for ...
The look of games on Linux-based Steam machines and mobile devices should improve significantly with the soon-to-be-released Vulkan API (application programming interface). Vulkan can be used for many ...
We've put the new GTX 1060 through its paces with the open source API and Nvidia's latest darling simply can't cope. The latest GeForce is still a great card for the vast majority of games, check out ...
The look of games on Linux-based Steam machines and mobile devices should improve significantly with the soon-to-be-released Vulkan API (application programming interface). Vulkan can be used for many ...