@export var _base_speed: Vector2 = Vector2.ONE * 200.0 @export var _use_physics_process_to_move: bool = true @export var _move_direction_strategy: TD2DCMDSBase: ...
DrawLine(point,point:Add(Vector(f,0,0)),Vector(1,0,0,1)) DrawLine(point,point:Add(Vector(0,f,0)),Vector(0,1,0,1)) DrawLine(point,point:Add(Vector(0,0,f)),Vector(0,0,1,1)) ...
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