Turning Physical Spaces into Measurable Experiences Beyond immersive events, we turn every space into an augmented ...
The metaverse—an immersive, persistent, and networked virtual environment first conceptualized in Neal Stephenson's Snow Crash (1992)—integrates Virtual Reality (VR), Augmented Reality (AR), and ...
Maharashtra has partnered with startup Infusory to introduce offline AR learning in 121 tribal schools, helping students ...
Nikkhil K Masurkar Wednesday, January 14, 2026, 08:00 Hrs [IST] Myopia is a widespread vision issue affecting over two ...
This comes as hospitals, practitioners practice complex medical procedures without posing risk to patients. The global ...
For decades, golf was defined by its traditions—hushed galleries, white-knuckle club memberships, and a demographic that ...
These dependable map apps help you avoid traffic jams and get you where you need to go with ease, but which should you ...
edatanetworks Inc. today announced the approval of U.S. Patent Application No. 18/206,381 by the United States Patent and Trademark Office (USPTO), further strengthening the company's position as a ...
Inspired by her own experience, Blaire Bosley developed an interactive digital platform to help others with chronic kidney ...
Super Group’s withdrawal from Portugal isn’t an isolated incident; it’s part of a pattern of strategic market adjustments.
Tech vets debate whether the new initiative will boost the public sector’s capabilities, or prove vain given the scale of the ...
According to MarketsandMarkets™, the Augmented and Virtual Reality Market is estimated to reach USD 138.60 billion by 2032 ...