Paradigm, a GPU-accelerated liquid solver for Houdini, enters open beta with sparse simulation and cross-platform GPU support ...
The Blender Foundation has made it clear that stability, not novelty, is the defining goal of LTS, and these releases follow ...
Epic Games releases a 5-part tutorial series with Enduring Games to assist Unity developers in transitioning to Unreal Engine, focusing on Blueprints and C++ integration.
HFF Munich is hiring a part-time 3D animation mentor for its VFX programme under Prof. Jürgen Schopper, starting 1 May 2026.
LotPixel Hub beta gives 3D artists free access to 1,300+ PBR textures up to 8K, with Blender integration and more DCCs to come.
Compositing Academy’s Volumetric Noise plugin brings real 3D fog, clouds and parallax to Nuke, no 2D tricks required.
Quad Filler is a lightweight add-on for Blender that automates filling gaps in mesh topology by bridging two open edge chains ...
FilmLight’s Baselight v7 introduces smarter mattes, depth-based grading and faster caching for complex colour workflows.
LotPixel Hub beta offers over 1,300 free scan-based PBR textures for Blender users, with future support for major DCC tools.
HFF Munich is hiring a part-time 3D animation mentor for its VFX programme under Prof. Jürgen Schopper, starting 1 May 2026.
Kitbash3D launches New Delhi, a 3D asset kit with 84 models and 127 materials for building detailed urban cityscapes.
The Visual Effects Society has released the nominations for its upcoming awards, covering a broad range of feature films, ...
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