Unlike the original Rubik’s Cube, which is content to live on your shelf until you need a brain exercise or go on a road trip ...
AI-driven simulations helped archaeologists determine how an ancient Roman game was likely played.
How do you make the complex reality of chips and electronics accessible to a broad audience? TU/e researcher Elles Raaijmakers believes an educational game can do just that. In the game I.C. Tycoon ...
Researchers used artificial intelligence to reconstruct the rules of a 2,000-year-old Roman board game discovered in the Netherlands.